SHAPE STANDARDS
S1.E16.4- Catches a thrown ball above the head, at chest or waist level, and below the waist using a mature pattern in a non-dynamic environment (closed skills).
S4.E3.4- Listens respectfully to corrective feedback from others (peers, adults, etc.).

CASEL STANDARDS
Responsible Decision-Making: Identifying Problems.

ASSESSMENT RUBRIC

 

Objective: Catch a thrown ball below the waist

Throwing/Catching Unit | Level 19

TECHNIQUE
Today we are going to learn how to catch a thrown ball below the waist.

IMPORTANCE
Catching below the waist is important because it allows you to improve your catching ability and expand your catching area.

VOCABULARY
Waist:
the part of the human body below the ribs and above the hips.

When catching a thrown ball below the waist, it is important to:

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1. Extend your arms outward. 

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2. Put your pinkies together and fingers down.

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3. Keep your eye on the ball. 

PRACTICE

  1. I will divide the class into teams of two. Ro Sham Bo to decide who will start with the ball. One teammate will stand on the baseline, the other will stand five feet away from him/her. When I say, "GO!" toss the ball to one another. Each toss must be below the waist. See how many complete tosses you can make to one another. If you drop the ball at any point, restart your count.

RUNNING MONKEY II

TIME
10-20 minutes

NUMBER OF STUDENTS
4-24 students per game

EQUIPMENT
1 fuzzy ball per 3 students
1 tall cone per 3 students

STORYLINE
Today we are playing Running Monkey II (similar to Monkey in the Middle). Your goal is to catch a thrown ball below the waist  as many times as you can before the monkey gets back to you. 

INSTRUCTIONS

  • I will divide the class into teams of three.  
  • Ro Sham Bo to decide who will run first.
  • One student will be the monkey and the other two students will be the catchers.  Catchers must stand five feet apart from one another.
  • When I say, “GO!” the monkey will run to the tall cone and back while the catchers try and make as many complete catches as possible.
  • Balls must be thrown below the waist.
  • The monkey must touch the tall cone before coming back to his/her teammates.
  • Switch roles each round.
  • Keep track of the highest number of catches your team can make during each round.
 

Game 1: Play as indicated above.
Game 2: Increase the space between the catchers each game.
Exit Ticket: Teacher throws a ball for students to catch below the waist before putting the equipment away.

 

TEACHING TIPS

  • Approach:
    • Divide teams equally based on athletic ability.  
  • Safety:
    • Remind students to be aware of other teams throwing and catching around them.   
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Describe your fingers when catching a ball.
    • How might you get better at catching a ball below the waist?

ASSEMBLY LINE

TIME
10-20 minutes

NUMBER OF STUDENTS
4-30 students per game

EQUIPMENT
2 fuzzy balls
1 dot per student

STORYLINE
Today we are playing Assembly Line. Your goal is to pass a ball down the assembly line by catching the thrown ball below the waist faster than the opposing team.

INSTRUCTIONS

  • I will divide the class into two teams.
  • I will select one student to begin as the thrower.
  • The rest of you will be catchers.
  • When I say, "GO!" the thrower will move down the assembly line, throwing the fuzzy ball to each teammate.
  • All throws must be made below the waist.
  • When the thrower gets to the last catcher, he/she must then run to the end line and tag the teacher.
  • The first team to tag the teacher gets a point.
  • At the beginning of each game, the previous thrower will rejoin as a catcher at the end of the assembly line. The first catcher in the assembly line becomes the new thrower (every catcher moves down the line).
 

Game 1: Play as indicated above.
Game 2: Increase or decrease the distance between each student based on the class’ ability level.
Exit Ticket: Teacher throws a ball for students to catch below the waist before putting the equipment away.

 

TEACHING TIPS

  • Approach:
    • Divide teams equally based on athletic ability.  
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Describe your fingers when catching a ball.
    • How might you get better at catching a ball below the waist?

BATTLESHIP

TIME
20-30 minutes

NUMBER OF STUDENTS
No restrictions

EQUIPMENT
24 tall cones
24 fuzzy balls
10 short cones
Optional: 2 playground balls
Optional: 2 Frisbees

STORYLINE
Today we are playing Battleship. In this game, your ship has sailed out into the Pacific Ocean and is being attacked by an enemy pirate ship. Your goal is to catch a thrown ball below the waist to prevent the enemy pirates from sinking your ship first. 

INSTRUCTIONS

  • I will divide the class into two teams.
  • Each team will have 10 tall cones behind them.
  • When I say, "GO!" start throwing balls at the other team to try and knock their cones over.  
  • If a cone is knocked down you cannot put it back up.
  • You can only throw inside your team's boundary cones.
  • You can only catch thrown balls from the other team. You may not use your body to block shots.
  • You may only have one ball in your hand at a time.
  • At any point, you may retrieve balls that go past your boundary cones.
  • We will begin a new game when one team's cones are all knocked down.
 

Game 1: Play as indicated above. Students cannot block throws with fuzzy balls.
Game 2: Students can block throws with fuzzy balls.
Game 3: Increase the number of tall cones on each side.
Variation: Add playground balls – these balls can only be rolled. Add Frisbees as shields to block throws.
Exit Ticket: Teacher throws a ball for students to catch below the waist before putting the equipment away.

 

TEACHING TIPS

  • Approach:
    • Divide teams equally based on athletic ability.  
  • Student Role:
    • Have one student be a ball master in charge of retrieving balls that go out-of-bounds.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Describe your fingers when catching a ball.
    • How might you get better at catching a ball below the waist?