TECHNIQUE
Today we are going to learn how to catch a thrown ball with your hands (not body).
IMPORTANCE
Catching a ball with your hands and not your body is important because it allows you to quickly get into position to throw the ball to a target or a partner.
VOCABULARY
Thrower: the player projecting the ball.
When catching a thrown ball with hands, it is important to:
1. Face the thrower.
2. Keep your eye on the ball.
3. Catch the ball with your hands (not against body).
PRACTICE
I will divide the class into teams of two. Ro Sham Bo to decide who will throw first. One teammate will stand on the baseline, the other will stand five feet away from him/her. When I say, "GO!" toss the ball to one another and see how many complete tosses you can make. If you drop the ball at any point, restart your count. Try catching the ball above or below your waist if you catch 20 in a row.
RUSHING RIVER
TIME
10-20 minutes
NUMBER OF STUDENTS
No restrictions
EQUIPMENT
2 long jump ropes
1 playground ball per 2 students
5 short cones
STORYLINE
Today we are playing Rushing River. In this game, your goal is to catch a thrown ball with your hands as many times as possible while the river grows larger and larger.
INSTRUCTIONS
I will divide the class into partners.
Ro Sham Bo to decide who will begin with the ball.
When I say, “GO!” you must make a certain number of complete throws and catches with your partner. This number will increase each game.
Once you have made the required number of throws and catches, sit down so I know you are ready to move onto the next game.
If your ball falls into the river, quickly retrieve it before an alligator eats it.
The river will widen at the beginning of each game.
You must stay behind the river boundary when making a throw or catch.
Game 1: Play as indicated above. Students have to make three complete passes before widening the river.
Game 2: Students have to make five complete passes before widening the river.
Game 3: Elimination round. If your ball drops in the swampy river, then an alligator has eaten it. You may practice throwing and catching the ball with your partner somewhere in the field.
Exit Ticket: Teacher throws a ball to students to catch with their hands.
TEACHING TIPS
Approach:
Let students catch the ball at least three times before widening the river.
If you have a larger class, have students rotate the playground balls with fuzzy balls.
Safety:
Remind defending students to use the ready position when catching the ball.
ELL Accommodation:
Post labeled pictures of skills and game play.
Partner with proficient English speakers for directions/modeling and reflections.
SpEd Accommodation:
Set individual goals for physical or behavioral modifications.
Allow students to demonstrate skill one-on-one with teacher.
Allow students extra time to master the skill.
Reflection:
You should catch the ball with your __________, not your __________.
What challenge did you overcome today?
POKEMON GO II
TIME
10-20 minutes
NUMBER OF STUDENTS
4-28 students per game
EQUIPMENT
12 fuzzy balls (2 red, 2 yellow, 2 blue, 2 green, 2 orange, 2 purple)
20 short cones
10 tall cones
STORYLINE
Today we are playing Pokemon Go II. In this game, you and your teammate are trying to find all the hidden Pokemon. Your goal is to catch a thrown Pokemon with your hands once your teammate has found one.
INSTRUCTIONS
I will divide the class into teams of two.
When I say, “GO!” run to any cone on the field.
If there is a Pokemon underneath the cone, one teammate must stay at the cone and throw to the other teammate at a different cone.
If you catch the Pokemon, hide it underneath a different cone.
If you do not catch the Pokemon, it must stay at its original cone.
You cannot put more than one Pokemon underneath a cone.
Try and catch all the Pokemon.
Before each new game, I will select two students responsible for moving and hiding the Pokemon to different spots.
Game 1: Play as indicated above.
Game 2: Reduce the number of Pokemon each round.
Exit Ticket: Teacher throws a ball to students to catch with their hands.
TEACHING TIPS
Approach:
Students will most likely be able to see the Pokemon underneath the cones. Encourage them to still keep the location of all the Pokemon a secret from other teams.
ELL Accommodation:
Post labeled pictures of skills and game play.
Partner with proficient English speakers for directions/modeling and reflections.
SpEd Accommodation:
Set individual goals for physical or behavioral modifications.
Allow students to demonstrate skill one-on-one with teacher.
Allow students extra time to master the skill.
Reflection:
You should catch the ball with your __________, not your __________.
What challenge did you overcome today?
FOUR CORNER CATCH
TIME
15-25 minutes
NUMBER OF STUDENTS
4-28 students per game
EQUIPMENT
1 playground ball per 2 students
11 short cones
Optional: 24 fuzzy balls
STORYLINE
Today we are playing Four Corner Catch. Your goal is to be the first team to have all team members catch a thrown ball with their hands.
INSTRUCTIONS
I will divide the class into four teams.
Each game your team will be allied with one other team.
When I say, “GO!” throw a ball to your allied team and get in the ready position to quickly receive a ball.
When you catch a ball, sit down.
We will begin a new game when everyone has caught a ball.
Game 1: Play as indicated above. Team 1 and Team 2 throw to one another. Team 3 and Team 4 throw to one another.
Game 2: Team 1 and Team 3 throw to one another. Team 2 and Team 4 throw to one another.
Game 3: Team 1 and Team 4 throw to one another. Team 2 and Team 3 throw to one another.
Variation: Repeat with fuzzy balls instead of playground balls.
Exit Ticket: Teacher throws a ball to students to catch with their hands.
TEACHING TIPS
Approach:
Divide teams equally based on athletic ability.
Safety:
Remind defending students to use the ready position to catch the ball.
ELL Accommodation:
Post labeled pictures of skills and game play.
Partner with proficient English speakers for directions/modeling and reflections.
SpEd Accommodation:
Set individual goals for physical or behavioral modifications.
Allow students to demonstrate skill one-on-one with teacher.
Allow students extra time to master the skill.
Reflection:
You should catch the ball with your __________, not your __________.
What challenge did you overcome today?