Sharks and Minnows

Warm Up Games

TIME
5-15 minutes

NUMBER OF STUDENTS
No restrictions

EQUIPMENT
10 short cones

STORYLINE
Today we are playing Sharks and Minnows. Your goal is to be the last minnow.  

INSTRUCTIONS

  • I will select a shark (tagger).
  • Before the game begins, line up on the baseline shoulder-to-shoulder.
  • When I say, “GO!” the minnows will run to the end line.
  • If you are tagged or go out-of-bounds, you become seaweed.
  • As seaweed, you may only pivot one foot (one foot must remain on the ground at all times). 
  • Sharks and seaweed must use two-finger butterfly tags.
  • We will begin a new round when there is one minnow left.
  • The last minnow will start off as the shark for the next round.  

 TEACHING TIPS

  • Approach:
    • Choose a capable shark for the first round.  
    • Depending on class size, add more sharks.  
    • Allow students the choice to be either seaweed or sharks in later rounds.