SHAPE STANDARDS
S4.E4.5- Accepts, recognizes and actively involves others with both higher and lower skill abilities into physical activities and group projects.
CASEL STANDARDS
Relationship Skills: Relationship Building
Relationship Skills: Teamwork

ASSESSMENT RUBRIC

 

Objective: Aim for a personal best

Sportsmanship Unit | Level 23

TECHNIQUE
Today we are going to practice aiming for a personal best. 

IMPORTANCE
Aiming for your personal best is important because it helps you and your team to achieve goals and be successful players.

VOCABULARY
Success:
to achieve a goal.

These phrases can be used during different situations that may come up while playing a game with teammates: 

Disagreeing Phrases

  • “I feel ___ when you do___.“
  • “Maybe we could try ___?“
  • “You/we might consider trying….”
  • “I noticed ______ , but I wish ____.”
  • “Something I liked is ____ because _____.”
  • “I see your point, but what about _____?”
  • “What if we did _____?“
  • “How about we try _____?”

Encouraging Phrases

  • “You can do it!”
  • “Keep going!”
  • “I am confident in your ability.”
  • “We care about you.”
  • “I know you can handle it.”
  • “We can do this together.”
  • “We need your help with ___.“
  • “Can you help us do ____?“
  • “We won’t be able to do ___ without you.”
  • “We really want you to be a part of our team.”

Congratulating Phrases

  • “You really improved today.”
  • “It’s obvious you did your best.”
  • “It made me feel good when you did ____.”
  • “I appreciated _____.“
  • “Thank you for doing ____ in the game.”
  • Give each other high-fives or a hug after a game or challenge.

LOST IN TRANSLATION

TIME
10-20 minutes

NUMBER OF STUDENTS
No restrictions

EQUIPMENT
None
Optional: 1 short cone per student
Optional: pen and paper (to track message/ points)

STORYLINE
Today we are playing Lost in Translation. Your goal is to communicate the secret message with your teammates, as clearly as possible, so no part is lost in translation. Remember to always aim for a personal best.

INSTRUCTIONS

  • I will divide the class into two communication teams.
  • Before the game begins, form two straight lines on either side of the field stretching from the baseline to the end line. Each student should be the same distance apart.
  • The first student in line will receive the message from the translator (teacher) and will pass it to the next student.
  • Each secret message contains a certain number of words. The goal is to see how much of the original message makes it to the end (ex: “Wild winds blow above mountains” or “Feet smell funny”)
  • When you share the message, whisper it clearly into the ear of the next students so no one else can hear.
  • When the last student receives the message, he/she will run to the front, high-five the teacher and whisper the message.
  • When the round ends, the line shifts and the last student becomes the first student for the next round.
  • The message will be different and may become more challenging each new round.
 

Game 1: Have students do a round with a two-word message (i.e. “blue tattoo”).
Game 2: Play with a three-word message (increase the length for each round).
Variation: To increase activity and prevent eavesdropping, have students clap while waiting for the message OR have the message be a secret handshake students have to pass along.
Exit Ticket: Students share how "being successful" and "aiming for a personal best" are connected.

 

TEACHING TIPS

  • Approach:
    • Consider telling the students how many words will be in the message before the round starts.
    • Consider having students stand on dots to ensure the spacing for both teams is equal.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • What does it mean to aim for your personal best?
    • How does it make you feel when you aim for your personal best and are not successful?
    • What would you do differently next time?

CROWS VS CRANES

TIME
10-20 minutes

NUMBER OF STUDENTS
4-30 students per game

EQUIPMENT
5 short cones

STORYLINE
Today we are playing Crows vs. Cranes. In this game, your goal is to not get tagged and to make it to your end zone safely. Remember to always aim for a personal best and do not worry about the other team.

INSTRUCTIONS

  • I will divide the class into two teams – crows and cranes.
  • Before the game begins, line up along one side of the midline with your team facing the other team.
  • When I say, “Crows”, the crow team will be the runners and have to get to their end zone without being tagged by the other team.
  • When I say, “Cranes”, the crane team will be the runners and have to get to their end zone without being tagged by the other team.
  • If you are tagged before making it into your end zone, you need to join the other team.
  • We will begin a new game once all students have been either tagged or get to their end zone.
 

Game 1: Call crows and cranes so both teams have a chance running and tagging.
Game 2: Play one round until there are only crows or cranes left.
Variation: Consider calling out names that start with a “c” to trick students (crayons, crickets, California, Colorado, cookies, clouds, etc.).
Exit Ticket: Students share how "being successful" and "aiming for a personal best" are connected.

 

TEACHING TIPS

  • Approach:
    • Divide the teams equally so that one team is not overpowering another.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • What does it mean to aim for your personal best?
    • How does it make you feel when you aim for your personal best and are not successful?
    • What would you do differently next time?

SELF-DRIVING CARS

TIME
10-20 minutes

NUMBER OF STUDENTS
No restrictions

EQUIPMENT
1 short jump rope per team
20 fuzzy balls 

STORYLINE
Today we are playing Self-Driving Cars. Your goal is to work with your teammate to retrieve one piece of cargo (fuzzy ball) at a time and return back safely. Remember to always aim for a personal best and do not worry about someone else's score.

INSTRUCTIONS

  • I will divide the class into teams of two.
  • One of you will be designated as the passenger and the other will be the engine.
  • The engine will have an end of the jump rope around his/her waist. He/she will lead the passenger.
  • The passenger will hold onto the other end of the jump rope. He/she will be led by the engine.
  • The passenger can communicate with the engine where to go, but cannot pull on the jump rope.
  • After every round, switch roles with your partner.
 

Game 1: Have partners travel short distances around the field together, taking turns with each role. 
Game 2: The passenger and engine start at the baseline and retrieve one piece of cargo at a time from the end line and return. 
Game 3: Spread the cargo throughout the field. The passenger and engine have to work together to retrieve as much cargo as they can.
Exit Ticket: Students share how "being successful" and "aiming for a personal best" are connected.

 

TEACHING TIPS

  • Safety:
    • Students should be careful not to pull hard on the jump ropes or they will break.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • What does it mean to aim for your personal best?
    • How does it make you feel when you aim for your personal best and are not successful?
    • What would you do differently next time?