SHAPE STANDARDS
S1.M9.6- Foot-dribbles with an implement with control, changing speed and direction in a variety of practice tasks.
S2.M2.6- Executes at least one of the following offensive tactics to create space: moves to an open space without the ball; uses a variety of passes, pivots and fakes; give and go

CASEL STANDARDS
Relationship Skills- Teamwork

ASSESSMENT RUBRIC

 

Objective: Get back when on defense

Soccer Unit | Level 28

TECHNIQUE
Today we are going to learn how to get back when on defense.  

IMPORTANCE
Getting back on defense is important because it stops the other team from getting close to your goal and prevents the other team from scoring.

VOCABULARY
Defense
: players on the team that do not have possession of the ball.

When getting back on defense, it is important to:

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1. When your team loses the ball, run back towards your goal (you can run faster than the dribbler because you do not have the ball). 

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2. Place yourself between the ball and your goal.

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3. Turn and face the ball.

PRACTICE

  1. Move onto the Skills Game – Hustle Back.

HUSTLE BACK

Hustle Back.png

TIME
10-20 minutes

NUMBER OF STUDENTS
4-30 students per game

EQUIPMENT
1 soccer ball  
10 short cones
1 flag per 2 students

OBJECTIVE
Today we are playing Hustle Back. In this game, the objective is to get back when on defense and attack the ball by kicking it out-of-bounds.

INSTRUCTIONS

  • I will divide the class into two teams – offense and defense, using flags to tell who you are.
  • Three students from each team will go at a time.
  • The offense will line up 15 feet in front of the defense and will start with the ball.
  • The defense will line up on the baseline.
  • When I say, “GO!” both the offense and defense will leave at the same time. The offense will try and score a goal before a defender can kick it out-of-bounds. 
  • The offense must make three passes before scoring a goal.
  • If the offense scores a goal they get one point.
  • If the defense kicks the ball out-of-bounds they get one point.
  • All GrowFIt soccer rules apply.
  • We will begin a new round when all students have had a turn. Offense and defense will switch roles.

 

Game 1: Play as indicated above.
Game 2: Add or subtract students from each team that go at one time.
Game 3: Increase the number of passes the offense has to make before scoring.  
Game 4: Increase the distance between the offense and defense at the beginning of each round.
Exit Ticket: Students sprint down the field towards their goal. At the midfield line, students turn around and demonstrate a defensive position.

 

TEACHING TIPS

  • Approach:
    • Divide teams equally based on athletic ability.
    • Consider playing on a half field depending on student’s endurance and athletic ability.
  • Safety:
    • Remind students there is no sliding on defense.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  •  Reflection: 
    • Why can you run faster when you are on defense compared to a dribbler?
    • Do you like being on defense? Why or why not?

BULL DOG

Bull Dog.png

TIME
15-25 minute

NUMBER OF STUDENTS
4-30 students per game

EQUIPMENT
1 soccer ball
2 goals
1 hula-hoop
1 flag per 2 students

OBJECTIVE
Today we are playing Bull Dog. In this game, the objective is to get back when on defense to prevent your opponent from scoring a goal.  

INSTRUCTIONS

  • I will divide the class into two teams. Each team will line up on their baseline.
  • At the beginning of each round, I will call out two names (one from each team).
  • When your name is called, run to the center of the field, attack the ball, dribble to your opponent’s goal and try to make a shot on goal.
  • All GrowFit soccer rules apply.
  • We will begin a new round when someone has scored a goal. 
 

Game 1: Play as indicated above.
Game 2: Instead of calling names, give each student a number (teams should have corresponding numbers).
Game 3: Call out two or three numbers at a time.
Exit Ticket: Students sprint down the field towards their goal. At the midfield line, students turn around and demonstrate a defensive position.

 

TEACHING TIPS

  • Approach:
    • Divide teams equally based on athletic ability.
    • Clarify, before the game starts, which goal each team is shooting at.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  •  Reflection: 
    • Why can you run faster when you are on defense compared to a dribbler?
    • Do you like being on defense? Why or why not?

NET-TO-NET

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TIME
15-25 minutes

NUMBER OF STUDENTS
6-30 students per game

EQUIPMENT
2 soccer ball
2 goals
1 flag per 2 students

OBJECTIVE
Today we are playing Net-to-Net. In this game, the objective is to get back on defense to prevent the other team from scoring.  

INSTRUCTIONS

  • I will divide the class into three teams – using flags to tell who you are.
  • Two teams will be allowed on the court at a time.
  • Each team will have an assigned goal. Goals will be back-to-back in the middle of the field.
  • When I say, "GO!" work with your team to try and score as many points as possible.
  • If a ball is hit out-of-bounds, the teacher will throw it back in.
  • After 10 minutes, we will have teams rotate courts.
 

Game 1: Play as indicated above.
Game 2: Increase the number of balls on field at a time. 
Exit Ticket: Students sprint down the field towards their goal. At the midfield line, students turn around and demonstrate a defensive position.

 

TEACHING TIPS

  • Approach:
    • Divide teams equally based on athletic ability.
    • Before the game starts, clarify which goal each team is shooting at.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  •  Reflection: 
    • Why can you run faster when you are on defense compared to a dribbler?
    • Do you like being on defense? Why or why not?