SHAPE STANDARDS
S1.E19.5a- Passes with the feet using mature pattern as both partners travel.
S4.E4.5- Accepts, recognizes, and actively involves others with both higher and lower skill abilities into physical activities and group projects.

CASEL STANDARDS
Relationship Skills- Teamwork

ASSESSMENT RUBRIC

 

Objective: Understand when to pass

Soccer Unit | Level 23

TECHNIQUE
Today we are going to learn when to pass.

IMPORTANCE
Understanding when to pass is important because it keeps the ball in your possession and away from your opponent. If you pass and there is not a clear path, the ball may be stolen by a defender.

VOCABULARY
Soccer pass: a kick of the ball from one player to another.

Three steps to understanding when to pass:

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1. If you have the ball and there is a clear path forward, dribble forward. Do not pass.

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2. If you can beat the defender in your path, beat them and dribble forward.

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3. Look to pass the ball if your path forward is completely blocked and you cannot get through.

PRACTICE

  1. Play Monkey in the Middle. (Divide students into groups of four. One student starts in the middle, the other three form a triangle around him/her. The student in the middle tries to intercept the ball when it is passed back and forth. If the ball is intercepted, the student in the middle switches roles with the student in the triangle.)

PINBALL MACHINE

Pinball Machine.png

TIME
10-20 minutes

NUMBER OF STUDENTS
4-30 students per game

EQUIPMENT
10 short cones
16 soccer balls

STORYLINE
Today we are playing Pinball Machine. Your goal is to understand when to pass in order to have as few balls in your team's rectangle as possible.  

INSTRUCTIONS

  • Before the game begins, I will divide the class into four teams.
  • When I say, “GO!” kick the balls in your rectangle to the rectangle right of you.
  • If you kick the ball too hard and it goes out-of-bounds, you must retrieve it.
  • At the end of two minutes, we will count how many balls are left in your rectangle.
  • We will begin a new round when all the balls have been counted.
 

Game 1: Play as indicated above. Each team kicks balls to the rectangle to the right of them. 
Game 2: Each team kicks balls to the rectangle to the left of them. 
Game 3: Each team kicks balls to the rectangle across them.
Game 4: Each team kicks balls to any rectangle.
Exit Ticket: Students complete a successful pass to the teacher while being defended by another student.

 

TEACHING TIPS

  • Approach:
    • Remind students that communicating with their classmates is very important to be successful in this game. 
    • Divide teams equally based on athletic ability.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • When should you pass the ball?
    • Was it difficult for you decide when to pass or not pass the ball?
    • Why or why not?

FOOSBALL SOCCER

FoosBall.png

TIME
20-30 minutes

NUMBER OF STUDENTS
4-12 students per game

EQUIPMENT
2 soccer balls
2 goals
15 short cones
1 flag per 2 students
Optional: 10 short cones

STORYLINE
Today we are playing Foosball Soccer. In this game, you are working with your team to score a goal while staying in your designated zone. Your goal is to understand when to pass to your teammate or when to shoot on goal.  

INSTRUCTIONS

  • I will divide the class into two teams using flags.
  • Before the game begins, decide with your teammates who will play offense and who will play defense.  
  • You must have the same number of teammates on defense and offense.
  • When I say, “GO!” I will throw in the ball and you must work with your team to score a goal.
  • All GrowFit soccer rules apply, except that you may only stay in your designated zone and cannot leave the area.
  • Defenders must stay five feet away from the goal and cannot use their hands.
  • We will begin a new round when one team has scored.
  • At the end of each game offense and defense will switch roles.
 

Game 1: Play as indicated above.
Game 2: Set up the field (Team 2, Team 1, Team 2, Team 1) in the corresponding zones from left to right. 
Game 3: Play with two students from Team 1 and two students from Team 2 in each zone.
Game 4: Add another soccer ball.
Exit Ticket: Students complete a successful pass to the teacher while being defended by another student.

 

TEACHING TIPS

  • Approach:
    • Divide teams equally based on athletic ability.
    • Add cones around goals if defenders are not staying five feet away. 
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • When should you pass the ball?
    • Was it difficult for you decide when to pass or not pass the ball?
    • Why or why not?

DAYTONA 500

Daytona 500.png

TIME
10-20 minutes

NUMBER OF STUDENTS
4-30 students per game

EQUIPMENT
2 soccer balls
16 short cones (1 blue, 1 green, 14 orange)
Optional: 1 flag per student

STORYLINE
Today we are playing Daytona 500. Your goal is to understand when to pass to the next teammate in line so that he/she can keep dribbling around the track and catch the other student from the other team.  

INSTRUCTIONS

  • I will divide the class into two teams.
  • Before the game begins, each team will form a single file line behind a marker cone.
  • When I say, “GO!” the first student in each line will dribble a lap clockwise around the course and will try to tag the runner from the other team.
  • When you get back to your team, pass the ball to the next student.
  • When passing the ball, kick the ball a few feet ahead of your classmate so that he/she can get a running head start.
  • We will begin a new round when someone is tagged.
 

Game 1: Play as indicated above.
Game 2: Pull flags instead of tagging.
Exit Ticket: Students complete a successful pass to the teacher while being defended by another student.

 

TEACHING TIPS

  • Approach:
    • Remind students that communicating with their classmates is very important to be successful in this game. 
    • Divide teams equally based on athletic ability.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • When should you pass the ball?
    • Was it difficult for you decide when to pass or not pass the ball?
    • Why or why not?