SHAPE STANDARDS
S1.M21.8- Catches, using an implement, from different trajectories and speeds in a dynamic environment or modified game play.
S4.M7.8- Independently uses physical activity and fitness equipment appropriately, and identifies specific safety concerns associated with the activity.

CASEL STANDARDS
Responsible Decision-Making: Evaluating

ASSESSMENT RUBRIC

 

Objective: Goalkeeping

Hockey Unit | Level 34

TECHNIQUE
Today we are going to learn how to play goalkeeper.

IMPORTANCE
Goal keeping is important because it is the most crucial role for a team's defense.

VOCABULARY
Goalkeeper:
the player defending the goal.

When playing goalkeeper, it is important to:

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1. Stay within the arc.

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2. Be in the ready position (feet shoulder width apart, knees bent slightly, and stay on the balls of your feet).

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3. Goalies can catch, grab, and hold the ball.

PRACTICE

  1. I will divide the class into groups of three. With your group, Ro Sham Bo to decide who will be the goalie first. When I say "GO!" the two other teams can begin in a face-off to gain possession of the ball and shoot on goal. Once a goal is made or three minutes have passed, switch out goalies.

WORLD CUP

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TIME
15-25 minutes

NUMBER OF STUDENTS
No restrictions

EQUIPMENT
1 Wiffle ball
1 hockey stick per student
1 goal
Optional: +1 Wiffle ball

OBJECTIVE
Today we are playing World Cup. In this game, the objective is to goalkeep as each team is trying to score on goal. 

INSTRUCTIONS

  • I will divide the class into teams of two.
  • I will choose one student to begin as the goalie.
  • Before the game begins, decide with your team which country you will represent.
  • When I say, “GO!” the goalie will throw the ball out and teams may begin competing against each other to score a goal.
  • If the ball is knocked out-of-bounds or a goal is made, the goalie will throw the ball back into the game. 
  • Take a seat on the sidelines if your team scores a goal and wait to play in the next round.
  • The last two teams competing will not advance to the next round and will sit the rest of the game on the sidelines.
  • The winner of the World Cup will be the last team remaining in the final round.
 

Game 1: Play as indicated above. Choose a new goalie for each new game.
Variation: If the game is moving slowly, add a second ball.
Exit Ticket: Students form a line with one student as the goal keeper. Once a student has shot on goal, he/she will then take a turn to be the goal keeper.

 

TEACHING TIPS

  • Approach:
    • Depending on class size, create teams of three.
    • Divide teams based on athletic ability.
    • Consider enforcing a passing rule before scoring (must pass to your teammate before scoring) if not all students are participating.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Describe the ready position and where you should stand for goal keeping.
    • Do you think you would rather be a goalie or play the field during a game and why?

NET-TO-NET

TIME
15-25 minutes

NUMBER OF STUDENTS
4-24 students per game

EQUIPMENT
2 Wiffle Balls
2 goals
1 flag per 2 students
1 hockey stick per student

OBJECTIVE
Today we are playing Net-to-Net. In this game, the objective is to goalkeep to prevent the other team from scoring on your goal.

INSTRUCTIONS

  • I will divide the class into three teams – using flags to tell who you are.
  • Two teams will be allowed on the court at a time.
  • Each team will have an assigned goal.  Goals will be back-to-back in the middle of the field.
  • When I say, "GO!" try and score as many points as possible.
  • You cannot push, shove or hit another student’s hockey stick when attacking the ball. 
  • If a ball is hit out-of-bounds, the teacher will throw it back in.
  • After 10 minutes, we will have teams rotate courts.
 

Game 1: Play as indicated above. Have teams choose new goalies for each game.
Exit Ticket: Students form a line with one student as the goal keeper. Once a student has shot on goal, he/she will then take a turn to be the goal keeper.

 

TEACHING TIPS

  • Approach:
    • Divide teams equally based on athletic ability.
    • Before the game starts, clarify which goal each team is shooting at.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Describe the ready position and where you should stand for goal keeping.
    • Do you think you would rather be a goalie or play the field during a game and why?

SCRIMMAGE

TIME
15-25 minutes

NUMBER OF STUDENTS
10 students per game

EQUIPMENT
1 hockey stick per student
1 Wiffle Ball
2 nets
1 flag per 2 students

OBJECTIVE
Today we are playing a Scrimmage. In this game, the objective is to goalkeep to prevent the other team from scoring into your goal.  

INSTRUCTIONS

  • I will divide the class into teams of five – using flags to tell who you are.
  • Ro Sham Bo to decide which team will start with the ball.
  • When I say, "GO!" the team with the ball will start first.  
  • You cannot check, shove or push another teammate.
  • If a ball goes out-of-bounds, the teacher will throw it in.
  • Defending students must remain 3 – 5 feet away from their goal.
  • If a goal is scored, the opposing team starts with the ball at the midline.
  • After 10 minutes, we will rotate teams.
 

Game 1: Play as indicated above.
Exit Ticket: Students form a line with one student as the goal keeper. Once a student has shot on goal, he/she will then take a turn to be the goal keeper.

 

TEACHING TIPS

  • Approach:
    • Increase the number of courts based on class size. There should be no more than five students per team.
    • If not all students are participating, enforce a rule stating, teams cannot score unless each teammate has received a pass.
  • ELL Accommodation: 
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections.
  • SpEd Accommodation: 
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Describe the ready position and where you should stand for goal keeping.
    • Do you think you would rather be a goalie or play the field during a game and why?