TECHNIQUE
Today we are going to learn how to forehand shoot off the dribble.
IMPORTANCE
A forehand shot off the dribble is important because it improves your ability to strike the ball accurately and is necessary when a defender is pressuring you.
VOCABULARY
Follow through: continue movement after the ball has been struck or thrown.
When forehand shooting off the dribble, it is important to:
1. Start with your body sideways to your target.
2. Step towards your target as you push the ball forward.
3. Follow through towards your target (do not lift the hockey stick above your knees).
PRACTICE
- I will divide you into two groups. Line up single file behind your group's marker cone. When I say, "GO!" the first person in line will dribble and then forehand shoot on goal. Once the person in front has shot, the next person in line can go. After you have shot, retrieve your ball and return to the back of your line. We will stop after each person has had at least one shot on goal.
ON GUARD II
TIME
15-25 minutes
NUMBER OF STUDENTS
4-24 students per game
EQUIPMENT
1 hockey stick per student
1 Wiffle Ball per student
1 flag per 2 students
1 hula-hoop
10 short cones
STORYLINE
Today we are playing On Guard II. In this game, your goal is to forehand shoot off the dribble shoot your ball into the goal while the guard is not looking.
INSTRUCTIONS
- I will divide the class into two teams (guards and shooters) – using flags to tell who you are.
- Before the game begins, the guards will line up behind a goal located on the edge of the field.
- Shooters will begin in the center circle.
- When I say, "GO!" shooters will try and steal one ball at a time and forehand shoot it past a guard.
- The guards will try and block the shot.
- If a ball makes it past a guard, the guard must retrieve it and put it back in the center hula-hoop.
- Shooters cannot shoot on the same guard twice.
- After three minutes, guards and shooters will switch roles.
Game 1: Play as indicated above. A shooter cannot shoot on a goal if the guard has to leave and put a ball back in the center.
Game 2: Shooters can shoot on a goal if a guard has to leave and put a ball back in the center.
Game 3: Increase the number of goals so there are more goals than guards. Shooters can shoot on any goal and guards can move to protect their goals.
Game 4: Keep score. One point is awarded to every goal that is scored.
Exit Ticket: In partners, students forehand shoot off the dribble before putting their equipment away.
TEACHING TIPS
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- When performing a forehand shot, what should you remember about the height of your stick?
- How would you describe your ability to hit a forehand shot off the dribble?
BULL DOG HOCKEY
TIME
15-25 minutes
NUMBER OF STUDENTS
No restrictions
EQUIPMENT
1 Wiffle Ball
2 goals
1 hula-hoop
1 flag per 2 students
1 hockey stick per student
STORYLINE
Today we are playing Bull Dog Hockey. In this game, your goal is to steal the Wiffle Ball from the middle of the field and forehand shoot off the dribble to score a goal in your opponent’s net.
INSTRUCTIONS
- I will divide the class into two teams. Each team will line up shoulder-to-shoulder on their baseline.
- Before the game begins, I will assign each student a number. Teams will have corresponding numbers.
- At the beginning of each round, I will call out one number.
- When your number is called, run to the center of the field, attack the ball, dribble to your opponent’s goal and try to make a shot on goal.
- You cannot push, shove or hit another student’s hockey stick when attacking the ball.
- We will begin a new round when someone has scored a goal or the ball is hit out-of-bounds.
Game 1: Play as indicated above.
Game 2: Call out two or three numbers at a time.
Exit Ticket: In partners, students forehand shoot off the dribble before putting their equipment away.
TEACHING TIPS
- Approach:
- Divide teams equally based on athletic ability.
- Before the game starts, clarify which goal each team is shooting at.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- When performing a forehand shot, what should you remember about the height of your stick?
- How would you describe your ability to hit a forehand shot off the dribble?
SCRIMMAGE
TIME
15-25 minutes
NUMBER OF STUDENTS
10 students per game
EQUIPMENT
1 hockey stick per student
1 Wiffle Ball
2 nets
1 flag per 2 students
STORYLINE
Today we are playing a Full Court Scrimmage. In this game, your goal is to work with your team to forehand shoot off the dribble and score as many goals as possible.
INSTRUCTIONS
- I will divide the class into teams of five – using flags to tell who you are.
- Ro Sham Bo to decide which team will start with the ball.
- When I say, "GO!" the team with the ball will start first.
- You cannot check, shove or push another teammate.
- If a ball goes out-of-bounds, the teacher will throw it in.
- Goalies are not allowed.
- Defending students must remain 3 – 5 feet away from their goal.
- If a goal is scored, the opposing team starts with the ball at the midline.
- After 10 minutes, we will rotate teams.
Game 1: Play as indicated above.
Exit Ticket: In partners, students forehand shoot off the dribble before putting their equipment away.
TEACHING TIPS
- Approach:
- Increase the number of courts based on class size. There should be no more than five students per team.
- If not all students are participating, enforce a rule stating that teams cannot score unless each teammate received a pass.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- When performing a forehand shot, what should you remember about the height of your stick?
- How would you describe your ability to hit a forehand shot off the dribble?