TECHNIQUE
Today we are going to learn how to balance an object while moving.
IMPORTANCE
Balancing an object while moving is important because it focuses your attention on staying level while in motion. Balancing increases your core strength, abdominal muscles and back muscles.
VOCABULARY
Balance: to hold steady.
When balancing an object while moving, it is important to:
1. Extend your arms out to the side (like an airplane).
2. Tighten your muscles.
3. Focus your eyes on a non-moving object.
PRACTICE
- I will divide the class into teams of two. Ro Sham Bo to decide who will start with the beanbag first. With your teammate, spread out onto the field. When I say, “GO!” the teammate with the beanbag will place it on his/her head and begin walking around. After 10 seconds, switch roles.
- Repeat as many times as needed.
COPS & ROBBERS
TIME
10-20 minutes
NUMBER OF STUDENTS
4-24 students per game
EQUIPMENT
12 beanbags
5 short cones
STORYLINE
Today we are playing Cops & Robbers. In this game, you are a gang of robbers that have just robbed a bank (baseline) and are trying to escape with bags full of cash (beanbags). Your goal is to balance the cash while moving and not get tagged by a cop.
INSTRUCTIONS
- Before the game begins, I will select six students to be robbers. Robbers will begin on the baseline.
- Everyone else will be a cop. Cops will begin on the end line.
- The cops must use a two-finger butterfly tag.
- When I say, “GO!” robbers must run from the bank with a bag of cash on their head and try to make it to the hide out (end line) without being tagged by a cop or letting the cash fall.
- If you are tagged or if the cash falls off your head, you become a cop the next round.
- We will begin a new game once all robbers have either been tagged or make it to the hide out.
Game 1: Play as indicated above.
Game 2: Add obstacles, like short cones, for the robbers to maneuver around.
Variation: For increased difficulty, consider having cops walk. If they run, freeze them for 20 seconds.
Exit Ticket: Students balance an object while cleaning up their equipment after the game.
TEACHING TIPS
- Approach:
- If walking/running with a balanced beanbag is too difficult, allow the student to use one hand to hold the cash.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- What does it mean to balance?
- What challenge did you overcome today?
HEAVY LOAD
TIME
10-20 minutes
NUMBER OF STUDENTS
4-24 students per game
EQUIPMENT
1 short cone per student
5 hula-hoops
10 tall cones
12 beanbags
STORYLINE
Today we are playing Heavy Load. In this game, you are living on an African safari and must transport the water (beanbag) from the well to your village, along with other fruits you find on the trees. Your goal is to balance the water while moving as you go from one station to the next picking up fruit.
INSTRUCTIONS
- Before the game begins, everyone must form a single file line behind the tall cone.
- When I say, “GO!” the first student in line will run in from hula-hoop to hula-hoop (both feet need to go inside the hula-hoop) while carrying the water on their head.
- When you get to the last hula-hoop, pick up a fruit from the pile and run back along the outside of the track and drop it off in the village. Then, go to the back of the line.
- When the first student gets to the first hula-hoop, I will say, “GO!” and the next student in line can begin.
- If you drop your water at any point, pick it back up.
- We will begin a new game when all the fruit and water have made it back to the village.
Game 1: Play as indicated above.
Variation: When students get to a hula-hoop, have them complete a challenge (i.e. do one sit-up, do one push-up, do one jumping jack, do three high knees, etc.), while balancing the water on their head.
Exit Ticket: Students balance an object while cleaning up their equipment after the game.
TEACHING TIPS
- Approach:
- Start by demonstrating how to run through the course.
- To decrease difficulty allow students one hand to hold the water.
- Safety:
- Students need to be mindful of keeping a safe distance from other students to avoid collisions.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- What does it mean to balance?
- What challenge did you overcome today?
TOUPEE
TIME
10-20 minutes
NUMBER OF STUDENTS
4-24 students per game
EQUIPMENT
1 beanbag per 2 students
11 short cones
24 fuzzy balls
Optional: 2 playground balls
STORYLINE
Today we are playing Toupee. In this game, you are grandpas and grandmas out for an evening stroll. Since many of you have lost your hair, you need to wear a toupee or wig hairpiece (beanbag). Your goal is to balance your toupee/wig while moving across the nursing home before a gust of wind (fuzzy ball) sweeps through!
INSTRUCTIONS
- I will divide the class into teams of two.
- Ro Sham Bo to decide which grandpa or grandma will go first.
- Before the game begins, line up on the baseline shoulder-to-shoulder with your toupee/wig on your head.
- I will begin as the wind. The wind cannot throw any fuzzy balls past the boundary cones and cannot enter the nursing home to retrieve balls during a game.
- When I say, “GO!” the teammate with the toupee/wig will run to the end of the nursing home and back, trying not to lose their toupee/wig or get hit by a gust of wind.
- At the end of each game, switch your toupee/wig with your teammate.
Game 1: Play as indicated above.
Game 2: If grandpas/grandmas get hit by the wind three times, they must join the gusts of wind.
Game 3: Grandpas/grandmas become wind after one hit.
Exit Ticket: Students balance an object while cleaning up their equipment after the game.
TEACHING TIPS
- Approach:
- If grandpas/grandmas are staying too long at one end of the nursing home, consider using a 10-second countdown.
- Gusts of wind should only be aimed at the shoulders and below.
- Student Role:
- Have a student be a ball master and toss the fuzzy balls back to the wind.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- What does it mean to balance?
- What challenge did you overcome today?