TECHNIQUE
Today we are going to learn how to cut against a defender to create open space.
IMPORTANCE
To cut against a defender to create open space is important because it allows you the opportunity to get to a better position that will help to receive a pass.
VOCABULARY
Cut: a fake or change in direction while trying to get open to receive the Frisbee.
When cutting against a defender to create open space, it is important to:
1. Run in the direction of your defender.
2. When you are close to your defender, use a jab step in the fake direction.
3. Use your plant foot to turn hard in the opposite direction.
4. Run fast to the open space where the thrower can easily throw to you.
PRACTICE
- I will divide the class into groups of three. With your group, decide who be the handler, cutter, and defender. When I say, "GO!" the handler will throw a lead pass as the defender defends the cutter. Switch roles after each turn.
HALF-COURT FRISBEE
TIME
10-20 minutes
NUMBER OF STUDENTS
4-30 students per game
EQUIPMENT
1 Frisbee
1 flag per 2 students
13 short cones (5 orange cones, 4 blue cones, 4 green cones)
OBJECTIVE
Today we are playing Half-Court Frisbee. In this game, the objective is to cut against a defender to create open space and help your team score as many points as possible.
INSTRUCTIONS
- I will divide the class into two teams.
- Split your team evenly into offense and defense. Offense must stay in one half of the court and defense must stay in the other.
- I will decide who will start with the Frisbee first.
- If you have the Frisbee:
- You can pass within 10 seconds to anyone on your team, except the student that passed to you.
- You must keep one foot planted on the ground (pivot foot).
- The defensive team is trying to knock down or intercept the Frisbee, but must stand three feet away from the student that is passing.
- If the pass is incomplete (hits the ground) or goes out-of-bounds, the defensive team gets possession of the Frisbee where it landed (even if the defensive team hit it last).
- Once a team scores, the opposing team starts with the Frisbee the next round.
Game 1: Play as indicated above. Teams can score a point if the Frisbee is caught inside the end zones or if a Frisbee is thrown in the end zone.
Game 2: Play as indicated above.
Exit Ticket: In groups of three, one student cuts against the defending student to catch the Frisbee. Students switch roles to each be the cutter.
TEACHING TIPS
- Approach:
- Increase the number of courts or substitutes, based on class size.
- To increase class participation, enforce a rule, in which teams can score after five passes.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- Why is it important to be able to cut against a defender to create open space?
- What do you think you could do to improve your ability to cut against a defender?
4 WAY FRISBEE
TIME
10-20 minutes
NUMBER OF STUDENTS
4-28 students per game
EQUIPMENT
1 Frisbee
8 tall cones
1 flag per 2 students
OBJECTIVE
Today we are playing 4 Way Frisbee. In this game, the objective is to cut against a defender to create open space to move the Frisbee into one of the goals to score a point.
INSTRUCTIONS
- I will divide the class into two teams.
- I will decide who will start with the Frisbee first.
- If you have the Frisbee:
- You have 10 seconds to pass to anyone on your team, except the person that passed to you.
- You must keep one foot planted on the ground (pivot foot).
- The defensive team is trying to knock down or intercept the Frisbee, but must stand three feet away from the student that is passing.
- If the pass is incomplete (hits the ground) or goes out-of-bounds, the defensive team gets possession of the Frisbee where it landed (even if the defensive team hit it last).
- A team scores a point if they are able to throw the Frisbee into a goal (two tall cones).
- Once a team scores, the opposing team starts with the Frisbee the next round.
Game 1: Play as indicated above. Teams can score in any goal.
Game 2: Teams cannot score in the same goal back-to-back.
Game 3: Students can only score a point if the Frisbee is caught in the goal.
Exit Ticket: In groups of three, one student cuts against the defending student to catch the Frisbee. Students switch roles to each be the cutter.
TEACHING TIPS
- Approach:
- Increase the number of courts or substitutes, based on class size.
- Increase or decrease the size of the goals, based on a class’s athletic ability.
- To increase class participation, enforce a rule, in which teams can score after five passes.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- Why is it important to be able to cut against a defender to create open space?
- What do you think you could do to improve your ability to cut against a defender?
HOT BOX
TIME
10-20 minutes
NUMBER OF STUDENTS
No restrictions
EQUIPMENT
1 Frisbee
4 tall cones
1 flag per 2 students
OBJECTIVE
Today we are playing Hot Box. In this game, the objective is to cut against a defender to create open space to help your team score as many points as possible.
INSTRUCTIONS
- I will divide the class into two teams.
- I will decide who will start with the Frisbee first.
- When I say, "GO!" each team will try and make six complete passes to their teammates anywhere inside the boundary cones.
- If you have the Frisbee:
- You can pass within 10 seconds to anyone on your team, except the student that passed to you.
- You must keep one foot planted on the ground (pivot foot).
- Once your team has made six passes, you are then allowed to go into the middle box.
- A team scores a point if a pass is caught inside the box
- You must stand three feet away from a student that is passing.
- If the pass is incomplete (hits the ground) or goes out-of-bounds, the defensive team gets possession of the Frisbee where it landed (even if the defensive team hit it last).
- Once a team scores, the opposing team starts with the Frisbee the next round.
Game 1: Play as indicated above.
Game 2: Increase the number of passes students must complete before scoring.
Exit Ticket: In groups of three, one student cuts against the defending student to catch the Frisbee. Students switch roles to each be the cutter.
TEACHING TIPS
- Approach:
- Increase the number of courts or substitutes, based on class size.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- Why is it important to be able to cut against a defender to create open space?
- What do you think you could do to improve your ability to cut against a defender?