SHAPE STANDARDS
S1.E24.5- Strikes an object consecutively, with a partner, using a short-handled implement, over a net or against a wall, in either a competitive or cooperative game environment.
S4.E5.5- Critiques the etiquette involved in various game activities.

CASEL STANDARDS
Social Awareness: Respect for Others

ASSESSMENT RUBRIC

 

Objective: Return a birdie to a partner using an overhead forehand shot

Badminton Unit | Level 21

TECHNIQUE
Today we are going to learn how to return a birdie to a partner using an overhead forehand shot.

IMPORTANCE
Returning a birdie to a partner using an overhead forehand shot is important because a good return can force the server into a defensive shot and give the receiver a better chance of winning the point. However, be careful not to put maximum force into each return. Aiming at the lines and exerting heavy force increases the likelihood of missing the birdie.  

VOCABULARY
Strike:
hit forcibly on purpose.

When returning a birdie to a partner using an overhead forehand shot, it is important to:

1. Start in the ready position (feet shoulder width apart, knees bent, racket and non-racket hand out in front of you)

4. Strike the birdie out in front of your body and follow through to your non-racket hip. 

2. Step back with your racket foot so your non-racket shoulder is pointing towards the net.

3. Bring your racket above your head (elbow slightly bent) and point your non-racket hand at the birdie.

PRACTICE

  1. I will divide students into teams of two. Ro Sham Bo to decide who will start with the birdie first. One teammate will line up on the baseline and the other on the midline. When I say, “GO!” the first teammate will strike the birdie with the racket towards his/her teammate using the overhead forehand shot. Continue to hit the birdie back and forth using an overhead forehand shot.
  2. Repeat as many times as needed.

AIR LAUNCH II

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TIME
10-20 minutes

NUMBER OF STUDENTS
4-30 students per game

EQUIPMENT
6 rackets
6 hula-hoops
15 short cones
1 birdie per student
24 fuzzy balls
1 flag per 2 students

STORYLINE
Today we are playing Air Launch II. Your goal is to return a birdie to a partner using an overhead forehand shot to get all of the opposing team’s birdies onto your side.

INSTRUCTIONS

  • I will divide the class into two teams – using flags to tell who you are.
  • When I say, "GO!" run to the other team’s end zone without getting tagged.
  • You are safe while on your side.
  • If you cross the midline, you can be tagged. Only proper tagging techniques are allowed.
  • When you are in an end zone, you cannot be tagged.
  • Once you reach your opponent’s end zone, you must use an overhead forehand shot in order to get their birdies onto your side.
  • You are only allowed one hit at a time. After your hit, you have a free walk back.
  • If you are tagged, the only way to be freed is if the teacher throws you a fuzzy ball and you catch it.
  • We will begin a new game when one team has captured all the opposing team’s birdies.
 

Game 1: Play as indicated above.
Game 2: Allow a “five seconds of invisibility rule”. Students have five seconds where they cannot be tagged.
Exit Ticket: Students return a birdie to the teacher using an overhead forehand shot before putting their equipment away.

 

TEACHING TIPS

  • Approach:
    • Allow students a couple of minutes at the beginning of each game to strategize with their team.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections. 
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection:
    • What does the ready position look like?
    • How can you keep yourself motivated if returning the birdie becomes difficult?

SCAVENGER HUNT V

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TIME
15-25 minutes

NUMBER OF STUDENTS
4-25 students per game

EQUIPMENT
2 rackets per 3 students
1 birdie per 3 students
6 hula-hoops
20 dots
20 short cones
20 tall cones
1 flag per student
24 fuzzy balls

STORYLINE
Today we are playing Scavenger Hunt V. Your goal is to hunt for the assigned pieces of treasure while your teammates return a birdie to each other using an overhead forehand shot

INSTRUCTIONS

  • I will divide the class into teams of three.
  • Before the game begins I will put all the equipment out onto the field.
  • Ro Sham Bo to decide who on your team will retrieve the object from the field and who will hit the birdie back and forth, using an overhead forehand shot.   
  • Line up shoulder-to-shoulder on the baseline.
  • When I say, "GO!" the teammate with the racket and birdie will serve it to the teammate who will catch it.
  • The other teammate must go out into the field and find the assigned item.
  • Find an item:
    • That is blue; that is round; that is green; that has a point; that is made of string; that has a hole in it; that you can stand on; that you can wear; etc.
  • After the teammate has returned with the assigned item, switch roles.
 

Game 1: Play as indicated above.
Game 2: Hunt for two items at a time.
Game 3: Have students that are retrieving the items, start with their backs facing the field.
Game 4: Give teams 10 seconds to hit and catch the birdies. The number of hits a team makes is how many items can be collected each round.
Exit Ticket: Students return a birdie to the teacher using an overhead forehand shot before putting their equipment away.

 

TEACHING TIPS

  • Approach:
    • Have students help you set up all of the items at the beginning of each game.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections. 
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection:
    • What does the ready position look like?
    • How can you keep yourself motivated if returning the birdie becomes difficult?

3 V 3 SCRIMMAGE

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TIME
20-30 minutes

NUMBER OF STUDENTS
6 students per game

EQUIPMENT
1 racket per student
1 birdie per 6 students
10 short cones
1 net

STORYLINE
Today we are playing 3 v 3 Scrimmage. Your goal is to return a birdie to a partner using an overhead forehand shot to help your team win the match.  

INSTRUCTIONS

  • I will divide the class into teams of three and will assign your team to a court – one court will have a net and the rest will have short cones.
  • Ro Sham Bo to decide which team will start serving.
  • Once the birdie is served over the net, each student can only hit the birdie once before returning it back over the net.
  • Servers rotate in a clockwise position.
  • If the birdie is served and goes outside the boundary lines, it is the other team’s point. If the birdie touches the line, it is considered inbounds.
  • We will keep rally scoring – a point is awarded on every serve.
  • After each game, we will switch sides.
 

Game 1: Play as indicated above.
Exit Ticket: Students return a birdie to the teacher using an overhead forehand shot before putting their equipment away.

 

TEACHING TIPS

  • Approach:
    • After a couple of minutes, have teams rotate courts – every student will get to play on the net.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections. 
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection:
    • What does the ready position look like?
    • How can you keep yourself motivated if returning the birdie becomes difficult?