TECHNIQUE
Today we are going to learn how to return a birdie over a net using an underhand backhand shot.
IMPORTANCE
Returning a birdie over a net using an underhand backhand shot is important because a good return can force the server into a defensive shot and give the receiver a better chance of winning the point. However, be careful not to put maximum force into each return. Aiming at the lines and exerting heavy force increases the likelihood of missing the birdie.
VOCABULARY
Return: give, put, or send (something) back to a place or person.
When returning a birdie over a net using an underhand backhand shot, it is important to:
1. Start in the ready position (feet shoulder width apart, knees bent, racket and non-racket hand out in front of you).
2. Step with your racket foot and extend the back of the racket face towards the birdie.
3. Push the birdie out in front of your body.
PRACTICE
- I will divide the class into teams of two. Ro Sham Bo to decide who will start with the birdie first. One teammate will line up on the baseline and the other on the midline. When I say, “GO!” the first teammate will strike the birdie with the racket towards his/her teammate. Continue to hit the birdie back and forth, using an underhand backhand shot.
- Repeat as many times as needed.
DERBY RELAY
TIME
15-25 minutes
NUMBER OF STUDENTS
No restrictions
EQUIPMENT
8 rackets
4 birdies
20 short cones
1 net
STORYLINE
Today we are playing Derby Relay. Your goal is to run around the derby track and return a birdie over the net using an underhand backhand shot.
INSTRUCTIONS
- I will divide the class into four teams.
- Choose one person on your team to start serving first.
- When I say, "GO!" the first person on your team will run around the track to their gate.
- When you reach your gate, your teammate will serve to you and you must return the birdie over the net using an underhand backhand shot.
- Once the birdie is hit back over the net, the next teammate can go.
- When you get back to your team, sit down so I know that you have gone.
- We will begin a new game once everyone has had a chance to run and serve.
Game 1: Play as indicated above.
Game 2: Have students skip, gallop, leap, walk backwards, etc., around the track.
Game 3: When students reach the gate, they must do 10 dizzy bats before the birdie can be served.
Exit Ticket: Students return a birdie back to the teacher using an underhand backhand shot before putting their equipment away.
TEACHING TIPS
- Approach:
- Remind students to be aware of others when striking the birdies.
- Based on class size increase or decrease the number of teams.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- What does the ready position look like?
- How were you a good teammate today?
MUD STICKERS II
TIME
15-25 minutes
NUMBER OF STUDENTS
4-30 students per game
EQUIPMENT
1 racket per student
1 birdie per student
1 dot per student
1 net
STORYLINE
Today we are playing Mud Stickers II. Your goal is to return a birdie over a net using an underhand backhand shot to get unstuck out of the mud.
INSTRUCTIONS
- I will select three students to start off as servers.
- Everyone else will stand on a dot on the opposing side.
- When I say, "GO!" servers will try and serve a birdie over the net.
- The only way to get unstuck out of the mud, is if you return the birdie over the net using an underhand backhand shot.
- You must have two feet on your dot at all times while you are stuck in the mud.
- When you become unstuck, join the servers.
- We will begin a new game once everyone has become unstuck.
Game 1: Play as indicated above.
Game 2: To increase difficulty, have students who are stuck in the mud kneel.
Exit Ticket: Students return a birdie back to the teacher using an underhand backhand shot before putting their equipment away.
TEACHING TIPS
- Approach:
- Remind students to be aware of others when striking the birdies.
- Based on class size, increase or decrease the amount of servers at the beginning of each game.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- What does the ready position look like?
- How were you a good teammate today?
SIDE SHUFFLE
TIME
10-20 minutes
NUMBER OF STUDENTS
6 students per game
EQUIPMENT
1 racket per student
1 birdie per 6 students
10 short cones
1 net
STORYLINE
Today we are playing Side Shuffle. Your goal is to return a birdie over a net using an underhand backhand shot.
INSTRUCTIONS
- I will divide the class into teams of three and will assign you to a court – one court will have a net and the rest will have cones.
- Ro Sham Bo to decide which team will serve first.
- Before the game begins, the opposing team must line up on the sidelines.
- When I say, "GO!" the serving team will serve the birdie and the opposing team will run in from the sidelines and try to strike the birdie back.
- Continue to play until the birdie lands on the ground or is hit out-of-bounds.
- Switch roles after each serve.
Game 1: Play as indicated above.
Exit Ticket: Students return a birdie back to the teacher using an underhand backhand shot before putting their equipment away.
TEACHING TIPS
- Approach:
- After a couple of minutes have teams rotate courts – every student will get to play on the net.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- What does the ready position look like?
- How were you a good teammate today?