SHAPE STANDARDS
S1.E24.3-Strikes an object with a short-handled implement, sending it forward over a low net or to a wall.
S4.E5.3- Recognizes the role of rules and etiquette in physical activity with peers.

CASEL STANDARDS
Social Awareness: Respect for Others

ASSESSMENT RUBRIC

 

Objective: Return a birdie to a partner using an underhand forehand shot

Badminton Unit | Level 15

TECHNIQUE
Today we are going to learn how to return a birdie to a partner using an underhand forehand shot.

IMPORTANCE
Returning a birdie to a partner using an underhand forehand shot is important because it is the first step in learning how to receive a hit birdie and transition from defense to offense. 

VOCABULARY
Forehand:
a stroke played with the palm of the hand facing in the direction of the swing.
Racket face: the strings of the racket where you hit the birdie.

When returning a birdie to a partner using an underhand forehand shot, it is important to:

1. Start in the ready position (feet shoulder width apart, knees bent, racket and non-racket hand out in front of you). 

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2. Step with your racket foot and extend the front of the racket face towards the birdie.

3. Strike the birdie out in front of your body by snapping your wrist.

PRACTICE

  1. I will divide the class into teams of two. Ro Sham Bo to decide who will start with the birdie first. One teammate will line up on the baseline and the other on the midline. When I say, “GO!” the first teammate will strike the birdie with the racket towards his/her teammate. Continue to hit the birdie back and forth, using an underhand forehand shot. 
  2. Repeat as many times as needed.

PARTNER PASSING III

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TIME
15-25 minutes

NUMBER OF STUDENTS
No restrictions

EQUIPMENT
1 birdie per 2 students
1 racket per student

STORYLINE
Today we are playing Partner Passing III. Your goal is to see how many times you can return a birdie to your partner using an underhand forehand shot.  

INSTRUCTIONS

  • I will divide the class into partners.
  • Stand 3 – 5 feet away from each other anywhere inside the boundary cones.
  • Ro Sham Bo to decide who will start with the birdie first.
  • When I say, “GO!” try to hit the birdie back and forth to your partner as many times as you can.  
  • Count aloud each time you strike the birdie.  
 

Game 1: Play as indicated above.
Game 2: Have students switch partners.
Game 3: Have students take a step backwards to widen the gap every time they are able to strike the birdie.
Exit Ticket: Students return a birdie to the teacher using an underhand forehand shot before putting their equipment away.

 

TEACHING TIPS

  • Approach:
    • Remind students to move closer to one another if setting is too difficult.  
    • Divide students into partners based on athletic ability.
    • Remind students to be aware of other partners around them when striking the birdie.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections. 
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection:
    • What part of your body should you snap while striking the birdie?
    • How were you a good partner today?

SWAT TEAM II

TIME
15-25 minutes

NUMBER OF STUDENTS
4-30 students per game

EQUIPMENT
5 rackets
1 birdie per student
5 hula-hoops
10 short cones
Optional: 5+ short cones

STORYLINE
Today we are playing SWAT Team II. Your goal is to return a birdie to a runner using an underhand forehand shot and get all the birdies into the hula-hoops.   

INSTRUCTIONS

  • I will select 4 – 5 students to be the swatters.
  • The rest of you will be the runners.
  • I will be the tagger.
  • When I say, "GO!" the swatters will strike a birdie and the runners must try and catch it.
  • After the runners have retrieved a birdie, they must try and place it into one of the five hula-hoops.
  • Runners cannot throw birdies into the hula-hoops – they must place them in.
  • I will be guarding the hula-hoops.
  • If you get tagged, you must return the birdie to a swatter and they must hit it back to you again.
  • We will begin a new game once all the birdies are in the hula-hoops. I will select new swatters each game.
 

Game 1: Play as indicated above.
Game 2: Add another defender with the teacher to increase difficulty.
Variation: To increase difficulty, add additional short cones to create a gap between the swatters and runners. Swatters have to strike their birdie over the gap to get it to the runners.
Exit Ticket: Students return a birdie to the teacher using an underhand forehand shot before putting their equipment away.

 

TEACHING TIPS

  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections. 
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection:
    • What part of your body should you snap while striking the birdie?
    • How were you a good partner today?

MUD STICKERS

TIME
15-25 minutes

NUMBER OF STUDENTS
4-30 students per game

EQUIPMENT
1 racket per student
1 birdie per student
1 dot per student
1 net

STORYLINE
Today we are playing Mud Stickers. In this game, you are stuck in the mud. Your goal is to return a birdie to a server using an underhand forehand shot to get unstuck.

INSTRUCTIONS

  • I will select three people to start off as servers.
  • Everyone else will stand on a dot on the opposing side.
  • When I say, "GO!" servers will try and serve a birdie over the net.
  • The only way to get unstuck out of the mud, is if you return a hit birdie with an underhand forehand shot.
  • You must have two feet on your dot at all times while you are stuck in the mud.
  • When you become unstuck, join the servers.
  • We will begin a new game once everyone has become unstuck.
 

Game 1: Play as indicated above.
Game 2: To increase difficulty, have students kneel in the mud rather than stand.
Exit Ticket: Students return a birdie to the teacher using an underhand forehand shot before putting their equipment away.

 

TEACHING TIPS

  • Approach:
    • Remind students to be aware of others when striking the birdies.
    • Based on class size increase or decrease the amount of servers at the beginning of each game.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections. 
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection:
    • What part of your body should you snap while striking the birdie?
    • How were you a good partner today?