SHAPE STANDARDS
S1.E24.3-Strikes an object with a short-handled implement, sending it forward over a low net or to a wall.
S4.E5.3- Recognizes the role of rules and etiquette in physical activity with peers.

CASEL STANDARDS
Social Awareness: Respect for Others

ASSESSMENT RUBRIC

 

Objective: Balance a tennis ball on a paddle using the forehand grip

Badminton Unit | Level 13

TECHNIQUE
Today we are going to learn how to balance a tennis ball on a paddle using the forehand grip.

IMPORTANCE
Balancing a tennis ball on a paddle using the forehand grip is important because it teaches you the proper technique for holding the paddle in badminton. 

VOCABULARY
Non-Dominant hand:
the hand with the least control (often, the one used least).
Pointer finger: index finger or the closest finger to your thumb.

When balancing a tennis ball on a paddle using the forehand grip, it is important to:

1. Hold the paddle in your non-dominant hand with the paddle facing sideways. 

2. Using your dominant hand, grab the handle like you are shaking hands.

3. Form a "V" between your thumb and pointer finger, with your pointer finger higher than your thumb, on the handle.

PRACTICE

  1. I will divide the class into teams of two. Ro Sham Bo to decide who will start with the paddle and tennis ball first. Line up on the baseline shoulder-to-shoulder. When I say, “GO!” the first teammate will walk to the midline and back, while balancing the tennis ball on top of the paddle using the forehand grip. Switch roles with your teammate when he/she returns.  
  2. Repeat as many times as needed.

MAZE RUNNERS II

TIME
10-20 minutes

NUMBER OF STUDENTS
2-25 students per game

EQUIPMENT 
1 paddle per 2 students
1 beanbag per 2 students
6 hula-hoops
8 tall cones
10 dots
2 short cones

STORYLINE
Today we are playing Maze Runners II. In this game, you have a key (tennis ball) that unlocks your maze. Your goal is to balance the key on a paddle using the forehand grip as you adventure through the maze to unlock it.

INSTRUCTIONS

  • Before the game begins, line up in a single file line behind the marker cone.
  • The first 10 maze runners will hold a key and a paddle.
  • When I say, "GO!" the first maze runner will go through the maze, while carrying the key using a forehand grip.
  • You will have to go over the tall cones, hopscotch on the dots and jump with both feet into each hula-hoop. Then, you will have to unlock the maze by tossing your key into the last cone.  
  • When you have made it to the hula-hoops, the next student in line can go.
  • When you finish, give your key to a student in front of the line and get back in line.
  • If your key falls off your paddle at any point, put it back on.  
  • We will begin a new game once everyone has made it through the maze.
 

Game 1: Play as indicated above.
Game 2: Students must hold hands while going through the maze. During hopscotch, students can separate, but the key must be held by someone at all times.
Game 3: Try going backwards through the maze.
Game 4: If the key falls to the ground at any point, start over.
Exit Ticket: Students balance a tennis ball on a paddle using the forehand grip as they go to clean up their equipment.

 

TEACHING TIPS

  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections. 
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Why did we practice how to balance a tennis ball on a paddle using the forehand grip today?
    • What was most challenging about balancing the tennis ball on the paddle?

FRYING PAN RACES IV

TIME
15-25 minutes

NUMBER OF STUDENTS
2-30 students per game

EQUIPMENT
1 paddle per 2 students
1 beanbag per 2 students
10 short cones
Optional: 24 fuzzy balls

STORYLINE
Today we are playing Frying Pan Races IV. In this game, you are cooking breakfast with your teammate. Your goal is to balance an egg (tennis ball) on a frying pan (paddle) using the forehand grip. Do not let your egg fall off! 

INSTRUCTIONS

  • I will divide the class into teams of two.
  • Ro Sham Bo to decide who begins with the paddle and the tennis ball.
  • Before the game begins, line up shoulder-to-shoulder on the baseline.
  • When I say, "GO!" walk to the kitchen (midline), while balancing an egg on your frying pan using the forehand grip.
  • When you reach the baseline line switch roles with your teammate.  
  • Cheer on the students as they make their way to the kitchen and back.
  • Each round will become increasingly difficult.
 

Game 1: Play as indicated above. Walk with your egg and frying pan.
Game 2: Run or jog. If your egg falls off your frying pan, start over.
Game 3: Move sideways (start facing sideways on the baseline).
Game 4: Walk backwards.
Game 5: Leap using one-foot hops.
Game 6: Duck walk - get as low as you can to the ground.
Game 7: Army crawl (depending on the class surface).
Exit Ticket: Students balance a tennis ball on a paddle using the forehand grip as they go to clean up their equipment.

 

TEACHING TIPS

  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections. 
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Why did we practice how to balance a tennis ball on a paddle using the forehand grip today?
    • What was most challenging about balancing the tennis ball on the paddle?

RACE TRACK III

TIME
15-25 minutes

NUMBER OF STUDENTS
2-30 students per game

EQUIPMENT
1 paddle per 2 students
1 beanbag per 2 students
16 short cones
Optional: 24 tall cones

STORYLINE
Today we are playing Race Track III. Your goal is to balance a tennis ball on a paddle using the forehand grip as you race around the track.

INSTRUCTIONS

  • I will divide the class into teams of two.
  • Ro Sham Bo to decide who begins with the paddle and the tennis ball.
  • Before the game begins, I will tell you which short cone your team will line up behind.
  • When I say, "GO!" walk clockwise around the track, while balancing the tennis ball using a forehand grip.
  • When you reach your teammate, switch roles.
  • Cheer on your teammate as he/she goes around the track.
  • When both of you have gone, sit down so I know that you are done.
 

Game 1: Play as indicated above. Walk with your tennis ball and paddle.
Game 2: Run or jog.
Game 3: Walk backwards.
Game 4: Leap.
Game 5: Duck walk - get as low as you can to the ground.
Variation: Add obstacles like tall cones, students have to jump over while going around the track. 
Exit Ticket: Students balance a tennis ball on a paddle using the forehand grip as they go to clean up their equipment.

 

TEACHING TIPS

  • Approach:
    • Increase or decrease the amount of students on each team based on class size.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections. 
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection: 
    • Why did we practice how to balance a tennis ball on a paddle using the forehand grip today?
    • What was most challenging about balancing the tennis ball on the paddle?