SHAPE STANDARDS
S1.E24.2- Strikes an object upward with a short-handled implement, using consecutive hits.
S4.E5.2- Recognizes the role of rules and etiquette in teacher-designated physical activities.

CASEL STANDARDS
Social Awareness: Respect for Others

ASSESSMENT RUBRIC

 

Objective: Forehand serve to partner

Badminton Unit | Level 11

TECHNIQUE
Today we are going to learn how to forehand serve to partner.

IMPORTANCE
Forehand serving to partner is important because it improves your aim and accuracy when hitting a birdie. 

VOCABULARY
Forehand:
a stroke played with the palm of the hand facing in the direction of the swing.

When forehand serving to partner, it is important to:

1. Stand sideways to the net with your non-racket foot forward. 

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2. Bring the racket up to shoulder height (facing downwards) and hold the birdie by the feathers in front of your waist.

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3. Drop the birdie as you swing the racket.

PRACTICE

  1. I will divide the class into teams of two. Ro Sham Bo to decide who will start with the birdie first. One teammate will line up on the baseline and the other on the midline. When I say, “GO!” the first teammate will strike the birdie with the racquet towards his/her teammate. The opposing teammate must catch the birdie and serve it back. 
  2. Repeat as many times as needed.

PARTNER PASSING II

TIME
15-25 minutes

NUMBER OF STUDENTS
No restrictions

EQUIPMENT
1 beach ball per 2 students  
1 paddle per 2 students

STORYLINE
Today we are playing Partner Passing II. Your goal is to see how many times you can forehand serve to a partner.

INSTRUCTIONS

  • I will divide the class into teams of two.
  • Ro Sham Bo to decide who will start with the birdie.
  • Before the game begins, stand 3 – 5 feet away from each other anywhere inside the boundary cones.
  • When I say, “GO!” the teammate with the racket will forehand serve the birdie and the other teammate will try and catch it.
  • Switch roles after 10 hits.
 

Game 1: Play as indicated above.
Game 2: Have students switch teammates.
Game 3: Have students take a step backwards to widen the gap every time they are able to hit the birdie.
Exit Ticket: Students forehand serve to the teacher for the teacher to put the birdie away.

 

TEACHING TIPS

  • Approach:
    • Remind students to move closer to one another if setting is too difficult.  
    • Divide students into teams based on athletic ability.
    • Remind students to be aware of other teams around them when striking the birdie.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections. 
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection:
    • What is one thing you should remember while serving the birdie?
    • How could you encourage your partner if they are having a difficult time serving to you?

SCAVENGER HUNT III

TIME
15-30 minutes

NUMBER OF STUDENTS
4-25 students per game

EQUIPMENT
1 paddle per 2 students
1 beach ball per 2 students
6 hula-hoops
20 dots
20 short cones
20 tall cones
1 flag per student
24 fuzzy balls

STORYLINE
Today we are playing Scavenger Hunt III. Your goal is to hunt for the assigned pieces of treasure while your teammates forehand serve to each other

INSTRUCTIONS

  • I will divide the class into teams of three.
  • Before the game begins I will put all of the equipment out onto the field.
  • Ro Sham Bo to decide who on your team will retrieve the object from the field, serve the birdie and catch the birdie.   
  • Line up shoulder-to-shoulder on the baseline.
  • When I say, "GO!" the teammate with the racket and birdie will serve to the teammate who will catch it.
  • The other teammate must go out into the field and find the assigned item.
  • Find an item:
    • That is blue; that is round; that is green; that has a point; that is made of string; that has a hole in it; that you can stand on; that you can wear; etc.
  • After the teammate has returned with the assigned item, switch roles.
 

Game 1: Play as indicated above.
Game 2: Hunt for two items at a time.
Game 3: Have students that are retrieving the items, start with their backs facing the field.
Game 4: Give teams 10 seconds to hit and catch the birdies. The number of hits a team makes is how many items can be collected each round.
Exit Ticket: Students forehand serve to the teacher for the teacher to put the birdie away.

 

TEACHING TIPS

  • Approach:
    • Have students help you set up all of the items at the beginning of each game.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections. 
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection:
    • What is one thing you should remember while serving the birdie?
    • How could you encourage your partner if they are having a difficult time serving to you?

X FACTOR II

TIME
15-25 minutes

NUMBER OF STUDENTS
6-30 students per game

EQUIPMENT
2 paddles
1 beach ball per 2 students
4 hula-hoops
20 dots
2 short cones

STORYLINE
Today we are playing X Factor II. Your goal is to make your way through the X course and forehand serve to a partner into the opposing team’s hula-hoop. 

INSTRUCTIONS

  • I will divide the class into two groups.
  • Before the game beings, line up behind your group's marker cone.
  • When I say, "GO!" the first person in line will run across the field only stepping on the dots.
  • When you make it to the hula-hoop you must:
    • Forehand serve the birdie, aiming towards the empty hula-hoop across from it.
    • Put the racket back into the hula-hoop.
    • Go to the back of the opposing team’s line.
  • If your birdie is not caught by someone standing in line or does not go into the hula-hoop, retrieve it.
  • The next person in line will transport the birdie in the empty hula-hoop back up to the top of the X.
  • The next person in line can go when the person in front has made it to the middle of the dots.
 

Game 1: Play as indicated above.
Game 2: Spread the hula-hoops farther away from each other to increase difficulty.
Exit Ticket: Students forehand serve to the teacher for the teacher to put the birdie away.

 

TEACHING TIPS

  • Approach:
    • Remind students to be aware of others when crossing through the dots.
  • ELL Accommodation:
    • Post labeled pictures of skills and game play.
    • Partner with proficient English speakers for directions/modeling and reflections. 
  • SpEd Accommodation:
    • Set individual goals for physical or behavioral modifications. 
    • Allow students to demonstrate skill one-on-one with teacher.
    • Allow students extra time to master the skill.
  • Reflection:
    • What is one thing you should remember while serving the birdie?
    • How could you encourage your partner if they are having a difficult time serving to you?