TECHNIQUE
Today we are going to learn how to balance a beanbag on a paddle using one hand.
IMPORTANCE
Balancing a beanbag on a paddle using one hand is important because it helps improve your wrist, grip and forearm strength.
VOCABULARY
Balance: keep or put (something) in a steady position so that it does not fall.
When balancing a beanbag on a paddle using one hand, it is important to:
1. Hold the handle with your dominant hand.
2. Keep your elbows bent.
3. Do not let the beanbag fall off.
PRACTICE
- I will divide the class into teams of two. Ro Sham Bo to decide who will start with the paddle and beanbag first. Line up on the baseline shoulder-to-shoulder. When I say, “GO!” the first teammate will walk to the midline and back, while balancing the beanbag on top of the paddle using one hand. Switch roles with your teammate when he/she returns.
- Repeat as many times as needed.
CONE TOSS
TIME
10-20 minutes
NUMBER OF STUDENTS
2-25 students per game
EQUIPMENT
1 paddle per 2 students
1 beanbag per 2 students
20 short cones
Optional: 20 tall cones
STORYLINE
Today we are playing Cone Toss. Your goal is to balance a beanbag on a paddle using one hand and see how many cones you can toss the beanbag into.
INSTRUCTIONS
- I will divide the class into teams of two.
- Before the game begins, line up shoulder-to-shoulder on the baseline with your beanbag on top of your paddle. Hold your paddle with just one hand.
- When I say, “GO!” toss your beanbag, using your paddle, into an upside cone.
- The teammate not tossing will retrieve your beanbag.
- Switch roles after each toss.
- To make it more challenging, stand farther away from the cone when tossing.
- Keep track of how many cones your beanbag lands in.
Game 1: Play as indicated above.
Game 2: If both teammates land their beanbag in a cone, they get to pick it up and replace it anywhere on the field inside the boundary cones.
Game 3: If both teammates land their beanbag in a cone, they get to pick it up and keep it.
Variation: Add tall cones to the field. Students have to aim and try to knock down the tall cones.
Exit Ticket: Students balance a beanbag on a paddle using one hand as they put their equipment away.
TEACHING TIPS
- Approach:
- If students get to a cone at the same time, have them Ro Sham Bo.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- How many hands did you use on the paddle today?
- I did my best at balancing the beanbag on the paddle by...
MAZE RUNNERS
TIME
10-20 minutes
NUMBER OF STUDENTS
2-25 students per game
EQUIPMENT
1 paddle per 2 students
1 beanbag per 2 students
6 hula-hoops
8 tall cones
10 dots
2 short cones
STORYLINE
Today we are playing Maze Runners. In this game, you have a key (beanbag) that unlocks the maze. Your goal is to balance the key on your paddle using one hand as you adventure through the maze to unlock it!
INSTRUCTIONS
- Before the game begins, line up in a single file line behind the marker cone.
- The first 10 maze runners will hold a key and a paddle.
- When I say, "GO!" the first maze runner will go through the maze, while carrying the key on the paddle using one hand.
- You will have to go over the tall cones, hopscotch on the dots and jump with both feet into each hula-hoop. Then, you will have to unlock the maze by tossing your key into the last cone.
- When you have made it to the hula-hoops, the next student in line can go.
- When you finish, give your key to a student in front of the line and get back in line.
- If your key falls off your paddle at any point, put it back on.
- We will begin a new game once everyone has made it through the maze.
Game 1: Play as indicated above.
Game 2: Students must hold hands while going through the maze. During hopscotch, students can separate, but the key must be held by someone at all times.
Game 3: Try going backwards through the maze.
Game 4: If the key falls to the ground at any point, start over.
Exit Ticket: Students balance a beanbag on a paddle using one hand as they put their equipment away.
TEACHING TIPS
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- How many hands did you use on the paddle today?
- I did my best at balancing the beanbag on the paddle by...
TV TAG
TIME
10-20 minutes
NUMBER OF STUDENTS
4-20 students per game
EQUIPMENT
2 paddles
2 beanbags
3 flags
STORYLINE
Today we are playing TV Tag. Your goal is to balance a beanbag on a paddle using one hand and avoid being tagged.
INSTRUCTIONS
- I will select three students to be the taggers – using flags to tell who they are.
- I will select two students to be the channel changers.
- Before the game begins, spread out into the field.
- When I say, "GO!" try to avoid being tagged.
- If you get tagged or go out-of-bounds, you must sit down.
- The only way to be freed, is if a channel changer comes up to you with a remote (beanbag and paddle) and changes your channel (touches you).
- We will begin a new game when I select new taggers and new channel changers.
Game 1: Play as indicated above.
Game 2: The channel changer must say a TV show before changing a student’s channel. The TV show must be different each time.
Game 3: The student tagged must tell the channel changer a TV show in order to become free. The same TV show cannot be used more than once.
Game 4: Change the category to movies, cereal, animals, etc., instead of TV shows.
Exit Ticket: Students balance a beanbag on a paddle using one hand as they put their equipment away.
TEACHING TIPS
- Approach:
- Based on class size, increase or decrease the number of taggers and channel changers.
- ELL Accommodation:
- Post labeled pictures of skills and game play.
- Partner with proficient English speakers for directions/modeling and reflections.
- SpEd Accommodation:
- Set individual goals for physical or behavioral modifications.
- Allow students to demonstrate skill one-on-one with teacher.
- Allow students extra time to master the skill.
- Reflection:
- How many hands did you use on the paddle today?
- I did my best at balancing the beanbag on the paddle by...